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 Changelog 0.66b, (the fix, part 1)

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Dj0z
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PostSubject: Changelog 0.66b, (the fix, part 1)   Mon Apr 27, 2009 12:07 pm

Gameplay:
-Newbie help after intro is being implemented. It will force newbies to either have it popping up in their screen; or pretend they are pro, and feel even worse when they find out that they suck. [Cassus]
-The game should now detect anytime a player asks "how do i" do this or that, and suggest him to open F9 automatically.

-Human building/training costs are being reworked in a way so they actually have a use now.

-Relics now have names (alpha versions)

Balance:
-Spire of oblivion attack damage and autofire damage reduced by 50 each.
-Portal foodcost increased to 10 for normal and 15 for advanced.

Cosmetics:
-Houses should now face randomized directions.
-A human building basis is now called "foundation" instead of "basis". [Cassus]

Scenes:
-Cam movement improved.
-First attempt at fixing the "tooltips are gone" bug.

Fixes:
-A few heroes have modified deaths scenes, with 100 minimal hp instead of 1. This is a debug attempt, we'll see how it turns out.
-Illusions can no longer trigger death scenes.

-F9 updated with defile" instead of "destroy" the Well.
-tooltip for Spires of Oblivion.

-the "Traps" research for humans no longer costs 2 techpoints instead of one.

Trivia:
-Faithless added to endgame credits. [Burning_Legion]


Last edited by Dj0z on Sat Dec 26, 2009 8:17 am; edited 17 times in total
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Burning_Iegion
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PostSubject: Re: Changelog 0.66b, (the fix, part 1)   Mon Apr 27, 2009 12:17 pm

Oh yay I didn't like the Camera in the hero killing cinematics.
Though... was this about the cinematics? lol
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Burning_Iegion
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PostSubject: Re: Changelog 0.66b, (the fix, part 1)   Wed Apr 29, 2009 2:07 am

Haha faithless must be happy now... Smile
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PostSubject: Re: Changelog 0.66b, (the fix, part 1)   Wed Apr 29, 2009 3:21 am

i hope :/

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