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 Changelog Avatar beta 0.19

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Dj0z
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PostSubject: Changelog Avatar beta 0.19   Wed Apr 28, 2010 2:09 pm

)Balance

-Na'vi humanoids and the Avatar no longer have larger collision size than humans.

-Thanator: attack range lowered.

*Avatars
-Watcher towers now only need 1 operator, for the same max firing rate.
-Avatar: lowered range, increased attack speed.

*Corps
-A.D.B. hp increased, material cost fixed (with the formula), attack rate slightly increased. Infobox updated.
Fixed sight range.
-"AMP suit - Leader" collision size increased.



)Cosmetics
-Reduced model size for most Na'vi units and the Avatar.

-New model for Avatar (by Sellenisko).
-Fixed Thanator walk anim speed.
-Changed titanothere attack sound type.



)Misc
-Rooty ground tiles no longer prevent building.



)Bugs/glitches
-I.S.V. now properly display an error message to the player when trying to perform space drops on anything else than a Space pad.
-Avatars can no longer persuade Corp heroes.


Last edited by Dj0z on Wed Apr 28, 2010 9:52 pm; edited 14 times in total
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silent521
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PostSubject: Re: Changelog Avatar beta 0.19   Wed Apr 28, 2010 4:24 pm

Frosty the Beastmaster.
';,,;' rawr!
[,,,,]
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Dj0z
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PostSubject: Re: Changelog Avatar beta 0.19   Wed Apr 28, 2010 8:37 pm

Lol there you are. You gotta see the new versions!

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Burning_Iegion
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PostSubject: Re: Changelog Avatar beta 0.19   Thu Apr 29, 2010 6:27 am

Lolz yep, I almost started wondering yesterday what happened to silent... almost is like didn't in a polite way xD
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PostSubject: Re: Changelog Avatar beta 0.19   Thu Apr 29, 2010 8:01 am

Burning_Iegion wrote:
Lolz yep, I almost started wondering yesterday what happened to silent... almost is like didn't in a polite way xD
Lolz. "Burn: Setting things on fire since 1999. (toll free!)"
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Burning_Iegion
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PostSubject: Re: Changelog Avatar beta 0.19   Thu Apr 29, 2010 12:43 pm

Ehm... huuuuuh? xD
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