Welcome to Dj0zMaps

Home of all my Starcraft and Warcraft maps
 
HomePortalFAQSearchRegisterLog in
--- Halted mapping. ---

Share | 
 

 Changelog 0.55b (0.55 will not be released)

Go down 
AuthorMessage
Dj0z
Admin
Admin
avatar

Posts : 926
Join date : 2008-05-27

PostSubject: Changelog 0.55b (0.55 will not be released)   Thu Apr 02, 2009 12:29 pm

-Human heroes lost telekinetic invasion and leader's enchant
-They now have blink, they will also have a manacost-free jump spell soon.
-Magus towers can now hit heroes with execution, and they can no longer hit allies with it. Range reduced to 2500.
-They also no longer have "all-seeing eye", the Well has it now.
-The game now starts at night, shades will thus properly regenerate hp. Now they can actually use 3 styxes in a row.

-Magus towers no longer have a build condition. This is likely to be changed.
-Removed a shitload of obsolete data like old versions of systems and spells... you won't see a difference but it should lower loading time/filesize a little and help me to code slightly faster and easier.
-Nerfed Kil Jaeden's troops alot, especially their resistance, and buffed their speed. The point is to make them last shorter. This is a step towards making Kil Jaeden playable.

-Changed the Well's model, and i think i'll change the name too.
-Spirit of the great elders gained 55 movespeed and lost 500 hp.
-Flames have been standardized between all flame-causing spells. All types of fire now deal 0 damage to allies, especially the fireball death flames.

-Made a new temporary loading screen on the go, give your opinion already.
-Fixed some tooltips here and there.
-Removed the casting time on summoning units (chaos leveler).
-Explained chaos income better.

-Nerfed colossi physical damage by 50% on the unit they attack directly. This is actually a fix because their 50% splash damage was never meant to apply on their first target.
As a result, they no longer oneshoot humans at low levels. To compensate they had a 50 damage buff.
-The first wave of reinforcements now take 15 minutes instead of 10 to come. The angels still come 10 minutes after them, but the global length of one game is as a result increased to 28 minutes not counting the cutsenes.
-Timers no longer run during cutscenes. The amount of timers visible at once is now reduced to the minimum.
-Chaotic cannons cost aLOT more now.
-Colossi no longer have the "avalanche" passive skill.


Last edited by Dj0z on Fri Apr 10, 2009 6:11 pm; edited 15 times in total
Back to top Go down
View user profile http://dj0zmaps.goodforum.net
Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
avatar

Posts : 964
Join date : 2009-03-07
Age : 21

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Fri Apr 03, 2009 12:58 am

What about making the Spirit faster? Neutral
Back to top Go down
View user profile
Dj0z
Admin
Admin
avatar

Posts : 926
Join date : 2008-05-27

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Fri Apr 03, 2009 4:21 am

Yea ill do that, and lower his hp too.

_________________

The bot's name is: TealHaze
Back to top Go down
View user profile http://dj0zmaps.goodforum.net
Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
avatar

Posts : 964
Join date : 2009-03-07
Age : 21

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Fri Apr 03, 2009 4:46 am

Wah??? He's weak enough
Back to top Go down
View user profile
Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
avatar

Posts : 964
Join date : 2009-03-07
Age : 21

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Fri Apr 03, 2009 4:46 am

I hardly keep him alive
Back to top Go down
View user profile
Dj0z
Admin
Admin
avatar

Posts : 926
Join date : 2008-05-27

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Fri Apr 03, 2009 5:34 am

You won't care anymore, cuz when he dies u just summon another lol.

_________________

The bot's name is: TealHaze
Back to top Go down
View user profile http://dj0zmaps.goodforum.net
Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
avatar

Posts : 964
Join date : 2009-03-07
Age : 21

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Fri Apr 03, 2009 6:42 am

After a long cooldown Neutral
Back to top Go down
View user profile
Dj0z
Admin
Admin
avatar

Posts : 926
Join date : 2008-05-27

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Fri Apr 03, 2009 5:29 pm

Wow this gotta be the longest changelog i ever made on CC lol, including before i put them online...
I think it's time to test all of this out.

_________________

The bot's name is: TealHaze
Back to top Go down
View user profile http://dj0zmaps.goodforum.net
Burning_Iegion
Chaos Colossus Helper (Colossus class)
Chaos Colossus Helper (Colossus class)
avatar

Posts : 964
Join date : 2009-03-07
Age : 21

PostSubject: Re: Changelog 0.55b (0.55 will not be released)   Sat Apr 04, 2009 1:27 am

Yeh... And I need to see if my old colossus-slaying strategy works... If not I'll just make a new one Razz
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Changelog 0.55b (0.55 will not be released)   

Back to top Go down
 
Changelog 0.55b (0.55 will not be released)
Back to top 
Page 1 of 1
 Similar topics
-
» Shredder Random Opening Book v5.51 available ... changelog!
» Les Miserables is now freeware (and A Tale of Two Cities is now released)
» Toonstruck 2 will be released if you want it bad enough!
» Jonathon Boakes and The Last Crown
» Clandestiny for the MAC and iPad, hopefully for PC later.

Permissions in this forum:You cannot reply to topics in this forum
Welcome to Dj0zMaps :: WARCRAFT III - THE FROZEN THRONE :: ---Chaos Colossus--- :: Changelog archives-
Jump to: