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 Spirit of the great Elders

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Should the Spirit of the great Elders be a summon of the Well?
Yes
75%
 75% [ 3 ]
No
25%
 25% [ 1 ]
Total Votes : 4
 

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Burning_Iegion
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PostSubject: Spirit of the great Elders   Sat Apr 11, 2009 3:24 am

Please explain how and why you voted after you choose Neutral


Last edited by Burning_Iegion on Mon Apr 13, 2009 2:07 pm; edited 2 times in total
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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 3:25 am

You have 15 days Smile
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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 6:02 am

You need to vote too, Burn Smile
My vote: Yes!
Why: People think he is the actual main unit, while the main unit is and will ever be only the Well.
The result: they start trying to play around with him, totally missing the insane powers of magus towers and the Well, and they get him killed really fast by taking him outdoor.

Incase there are amny "No"s, i will maybe reconsider.

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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 6:10 am

I vote no because my colossus-slaying strategy won't work if he's a summon haha
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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 6:12 am

If your going to make him a summon, please make him last like a minute and make it so the Well can summon him anywhere Smile
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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 7:14 am

I plan to let him be summoned for 20 or less seconds, and yes he will be summonable anywhere.
Don't think you will just summon him on top of the ehad of a colossus thou, there will be some kind of warning, like for Rain of Chaos.

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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 7:19 am

NOOOOOOOOO....I need a new strategy Evil or Very Mad
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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 7:20 am

Everybody vote no so he doesn't make him a summon!!!
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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 7:20 am

Jk lol
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PostSubject: Re: Spirit of the great Elders   Sat Apr 11, 2009 3:24 pm

I vote yes. it'll make the well even more interesting and give the well something to do. Also, it can be considered a buff to humans in the right hands.
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PostSubject: Re: Spirit of the great Elders   Sun Apr 12, 2009 1:35 am

Maybe... but since it's just for 20 seconds... you'll hardly find any right hands Neutral
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PostSubject: Re: Spirit of the great Elders   Sun Apr 12, 2009 3:39 pm

It's both a nerf and a buff:
-nerf because you no longer have insanely long harassment skirmishes to take down the colossi
-Buff because the cooldown is the only limit to your use of the spirit: it cannot die.

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PostSubject: Re: Spirit of the great Elders   Mon Apr 13, 2009 3:20 am

Well it should have been invulnerable... how can a spirit die? Very Happy
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PostSubject: Re: Spirit of the great Elders   Mon Apr 13, 2009 10:33 am

Tis a great point Razz
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PostSubject: Re: Spirit of the great Elders   Mon Apr 13, 2009 10:48 am

Very Happy
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PostSubject: Re: Spirit of the great Elders   Mon Apr 13, 2009 2:09 pm

I added 5 more days to the Poll, because not many people are voting... and you should be :/
There's 17 days left... from tommorow.
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PostSubject: Re: Spirit of the great Elders   Mon Apr 13, 2009 3:18 pm

MEh. Yea ure right, but he must be using some kind of force to maintain himslef in the world of the living... SO you can make him deplete the force faster if he is summoned at a bad place Smile
If he's invulnerable its gonna be too annoying for the colossi, given his great hero-killing capability.

If you want ill give him another summon, with an angel, so he can have a (shorter) invul minion :p

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PostSubject: Re: Spirit of the great Elders   Mon Apr 13, 2009 5:07 pm

I think, that the "summoner" to the spirit, who channels the spell to keep him here, should be random'd at a different hiding spot. Killing the summoner would send him back to the afterlife.
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PostSubject: Re: Spirit of the great Elders   Tue Apr 14, 2009 12:11 am

Perhaps if the spirit is near a colossus it should last longer because it drains the colossus' energy?
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PostSubject: Re: Spirit of the great Elders   Tue Apr 14, 2009 7:17 am

That'd be a good idea too.
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PostSubject: Re: Spirit of the great Elders   Tue Apr 14, 2009 8:10 am

This one won't work, because the spirit can Only attack heroes.
That means you will always summon him near a colossus anyways, and if that colossus runs away, the spirit becomes useless (so theres no point in him being there anyways.)

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PostSubject: Re: Spirit of the great Elders   Tue Apr 14, 2009 10:13 am

Yeh I forgot he's anti-hero
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PostSubject: Re: Spirit of the great Elders   Mon Apr 20, 2009 5:07 pm

You might wanna take a look at latest chglog lol.

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PostSubject: Re: Spirit of the great Elders   Tue Apr 21, 2009 1:03 am

Not anymore... and that's bad... he's overpowered lol
It's gonna be hard to have fun if your a noob colossus now Razz
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PostSubject: Re: Spirit of the great Elders   Tue Apr 21, 2009 1:26 am

Yea but kil ja is suppsoed to halp you now. It makes a huge difference, especially since i'm gonna buff him too.

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