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 The Holy Well

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Does the Well need more spells?
Yes
67%
 67% [ 2 ]
No
0%
 0% [ 0 ]
Yes but he should make them weaker than the old ones
0%
 0% [ 0 ]
Yes and he should make them stronger than the old ones
0%
 0% [ 0 ]
Yes and he should make the old ones stronger
33%
 33% [ 1 ]
No but he should make the old ones stronger
0%
 0% [ 0 ]
No but he should make the old ones weaker
0%
 0% [ 0 ]
Total Votes : 3
 

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Burning_Iegion
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PostSubject: The Holy Well   Thu Apr 16, 2009 12:48 am

Now... Does Dj need to add more spells or power up the old ones... eh... just read the options hehe.
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Burning_Iegion
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PostSubject: Re: The Holy Well   Thu Apr 16, 2009 12:50 am

I say add new and power up the old ones... especially Holy Light Razz
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WarriorWithin88
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PostSubject: Re: The Holy Well   Thu Apr 16, 2009 11:02 am

Yeah, holy light would be nice for finishing low hp Colossus and healing important units and maybe even buildings. I'd think alot would like it.
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Dj0z
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PostSubject: Re: The Holy Well   Thu Apr 16, 2009 11:30 am

Well, Holy light already has the lowest cd of all spells on the Well, and you need to remember Colossi have fortified armor type (like buildings) which means they take 3times the damage from magic attacks.
Atm it's powerful enough to rip out a quarter of a colossus' hp every minute on its own...
Not to mention it's instant, and the Well has many more offensive abilities.

I don't really think i will buff it back, after all i nerfed it at some point for a reason lulz.

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Burning_Iegion
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PostSubject: Re: The Holy Well   Thu Apr 16, 2009 11:46 am

Sad lol
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Burning_Iegion
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PostSubject: Re: The Holy Well   Mon Apr 20, 2009 8:30 am

Why is no one voting? Sad
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Ancient_Doom
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PostSubject: Re: The Holy Well   Fri Apr 24, 2009 7:50 am

u have to concider the fact that the more spells the well has at its disposal, the more damage it can inflict over a period of time.

i like the idea of more spells, but for every spell u add, every single spell needs to be weaker than before.
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Dj0z
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PostSubject: Re: The Holy Well   Fri Apr 24, 2009 9:27 am

Hmm not realy, in .66 i added a new balancing factor: the Well and Kil Jaeden get their manapool resest to 0 after both of the starting scenes.

That means when humans/colossi arrive, they cannot get spammed to death asap like before.
Yellow and dark green now have to make a choice between spamming low manacost spells (aka harass) or saving up for huge things.

Thus, if they wish to release brutal concentrated masses of spells, it's gonna take a great while before they get the mana for that. It might not even be worth waiting this long btw.

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Burning_Iegion
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PostSubject: Re: The Holy Well   Fri Apr 24, 2009 9:54 am

And now since Kil'Jaeden is ingame there's no problem in giving them both more spells... Not too many and too strong though.
I made the poll before Kil'Jaeden was added though.
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Burning_Iegion
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PostSubject: Re: The Holy Well   Sat Apr 25, 2009 7:11 am

Quote :
Well, Holy light already has the lowest cd of all spells on the Well, and you need to remember Colossi have fortified armor type (like buildings) which means they take 3times the damage from magic attacks.
Atm it's powerful enough to rip out a quarter of a colossus' hp every minute on its own...
Not to mention it's instant, and the Well has many more offensive abilities.

I don't really think i will buff it back, after all i nerfed it at some point for a reason lulz.
Lol and you lowered the cd to 10 seconds from 25...
Very Happy
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