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 Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT

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Dj0z
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PostSubject: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Mon Apr 20, 2009 4:25 pm

STORY!:
-The "Relics" are being introduced. They are special invulnerable units that can be defiled with a channeling spell (by the Colossi) to be captured by Kil Jaeden.
When a colossus succeeds at doing this, all of the Colossi get 3 free levels, and they also get another bonus (atm, the same for all relics, but its gonna change).
-The Well is now invulnerable, and must be defiled in order for the colossi to win.

Cosmetics:
-Sound volumes were all reworked, and water is now (barely) hearable.
-Cinematic effects were improved.

Gameplay:
-Defender leaders are now be able to issue simple orders to orange humans, such as "gtfo" and "come to me", for free.

-Magus towers no longer have Holy healing, Execution, Reaction nova.
-Magus towers now have Judgement of thunder.
-Defenders can no longer build "village centers"
-They can now build (once again, they used to be able to, a dozen versions ago) telekinetuses, and magical seals.

-Kil Jaeden now has Holocaust.

Balance:
-Everyone now has reduced max control, for amount of units and anti-human-rush reasons.
-human victims (builders, women) now have a minimal armor.

-Granturismos no longer produce any control (food).
-Defender income is now every 10 seconds, instead of 6.
-Magus towers range increased to 2450.
-Portals and advanced portals now both take the same reduced time to build: 30 seconds.
-seeker towers range reduced to 1750, extra hp reduced by half.

-Spirit of the Great elders can now attack all types of enemies, has x1.5 damage and slightly increased attack speed.
-Summon the spirit (holy Well) now throws that spirit 3 times faster than before.
-"Antiroyal" stasis and energy were renamed "Antichaos", and now affect non-hero enemies aswell.
-Recall no longer has a manacost.
-Holy light cooldown decreased to 10 (from 25). Manacost slightly reduced, hotkey added (X).
-Healing wave was buffed on about everything.

-Base manacost of Finger of Death is now 50 (from 150).

-Colossi speed slightly increased

Fixes:
-Recall can now be used on invulnerables.


Last edited by Dj0z on Sat Jan 09, 2010 6:34 pm; edited 23 times in total
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Mon Apr 20, 2009 4:34 pm

Throws his what? Smile
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Mon Apr 20, 2009 4:37 pm

Throws the spirt, was a typo, thx for the notice.

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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Mon Apr 20, 2009 5:54 pm

Always there to look. Don't want anything confusing going on!
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 1:00 am

Wow isn't the Well a bit... too strong now?
Spirit being buffed and reducing Holy Light's cooldown... lol
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 1:21 am

Double damage and faster attack speed...
But seriously when I think of it the Well shouldn't be so strong
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 1:21 am

After all the Defenders should protect it and it's not meant to slay colossi so easily :/
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 1:28 am

Mmmm... ill de-buff it a little then, but just a lil.

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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 1:31 am

Glad to read that lol.
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 1:42 am

Whateva, i'm giving it so many freaking buffs of all kinds, i'm sure u'll become a Well freak once again Burn :p

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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 1:44 am

Lol... or K J freak.
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 2:03 am

Yea thats possible, since ur fashion is more in killing than supporting lolz.

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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 2:10 am

Very Happy
Perhaps.
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 3:15 pm

Hmm... Talking about defending mabye we should give the well a summon wall or walls kinda power if there isn't one already. You know the whole defending kind of thing.

*page two*


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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 3:46 pm

nah how could a wall be summoned...
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 3:51 pm

No idea but now that i think of it they would just jump over it Razz
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Tue Apr 21, 2009 4:09 pm

Yea i c, makes sense.
Just, someone had to think of it :p thx u did it

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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Wed Apr 22, 2009 1:07 am

And you still didn't fix Holy Light... the *Holy* Well became a colossus murderer
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Wed Apr 22, 2009 3:52 am

it gives it something to do lol :/ if i lower the damage its only gonna scratch, if i make cooldown higher it's gonna let the well get bored more lol..

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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Wed Apr 22, 2009 9:35 am

Umm... since it was 25 seconds and not everyone was bored I don't think they will be bored on 15 seconds.
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Wed Apr 22, 2009 9:35 am

Plus atm the Well is stronger than Kil'Jaeden.
And it shouldn't be.
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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Wed Apr 22, 2009 9:44 am

Ok for 15, and ok for stronger spells for kil ja. it was always meant to be that, btw, lol.
Kil'ja's disadvantage (for balance) is that his spells have delays and charge time, plus they are more random.
In one word, more chaotic :p

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PostSubject: Re: Changelog 0.65 (0.64 and 64b only have minor fixes) IMPORTANT   Wed Apr 22, 2009 9:50 am

Well I understand the delay (he is far from the planet after all) but why don't you make it a bit higher, make Kil'Jaeden regen faster and spells a bit stronger
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